D9vk issues 11-7 DXVK version: D9VK 0. You can verify that gamemode is working by entering gamemoded -s into terminal while a game is running. 13. 11. 75 seems to perform very slow (also in comparison Warhammer 40K Space Marine doesn't render 3D models #18 Closed ronoverdrive opened this issue on Apr 12, 2019 · 4 comments ronoverdrive commented on Apr 12, 2019 • edited Grim Dawn menu renders incorrectly, unable to move mouse from center screen, seems to be being grabbed. Antialising doesn't work (but if you play the trace using wined3d it works) The ground in the fr-025 missing graphics due to unhandled render state #373 Closed arabek opened this issue on Sep 15, 2019 · 4 comments Software information The game doesn't start when PROTON_USE_D9VK=1 %command% is set. Replaying The old D9VK can run this game as fullscreen and prevent micro stuttering and run smoothly with OBS Studio. TAR does not support -zxf | Barocera 33 x64 #5042 And yes, it works but I'll have to do that with every games using d9vk and dxvk, it's really an annoying thing. Hello , I have the same issue in this post: misyltoad/d9vk#230 , im using wine to load the game , on linux mint. Im trying to run GW2 with the new proton but adding PROTON_USE_D9VK=1 DXVK_HUD=full I tried GTA 4 & San Andreas with d9vk but after that can't alt+tab nor take screenshot as it comes black. That happens with every DX9 that I I can't even run the game without d9vk so I can't compare. 12 and 0. D9VK D3D9 Native Bifurcation of objects D9VK D3D9 Native Software information Made Man, High settings. Game doesn't crash and audio plays normally. Pressing some random keys I start to listen the game's music. In the screenshot above they are most visible on the mushrooms we are A Direct3D9 to Vulkan layer using the DXVK backend. All those dlls are set to native D9VK version: commit 18c78ce, the latest master as of writing this So essentially the game gives a black screen on starting. In Wine D3D9 implementation Currently, The Sims 2 suffers from a variety of issues when running with D9VK. Disabling this, and in D9VK, I can easily push 129fps at 4K with near to However when adding the PROTON_USE_D9VK=1 in the Launch options, or using it as part of the user_settings. 12. D9VK ran DirectX 9 games. 11 it crashes when a race starts (black screen). From what i can tell this also isn't a regression in 1. I don't know, maybe i'm doing Idk if I did the trace right, but if it helps at all, this is what I am supposed to see: What d9vk outputs. 22 The ice appears to be darker than it should be. Software information Starcraft 2 latest version with Compatibility Report Name of the game with compatibility issues: Fable Anniversary Steam AppID of the game: 288470 System Information GPU: GeForce GTX 1060 I'm making this issue to consolidate a bunch of issues on the D9VK tracker which are all essentially the same thing, running out of Software information Gothic and Gothic II: Gold Edition crash on startup, whether D9VK is used or not. dll hook itself, and then calls the system's d3d9. 3 Wine version: Proton 4. Q2. If I use the game in a Window it works, but it has rendering problems as you can see in the following VortexAcherontic commented Apr 1, 2019 I tried to fiddle around with pre-launch scripts to achieve d9vk in a winesteam game to check out the differences and hopped for performance gain. Using D9VK from Proton 4. without d9vk (wine 4. But if i disable d9vk and just run through ingame with wined3d and then enable kisak-valve commented on Nov 20, 2019 Hello @shoober420, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue Anyway, i tested 3 different games/apps (Fallout 3, Braid and DxDiag. 6573579ef2e92bdbec8cd64fcf14d0ab825de4dd. It is loaded as d3d9. An all-black full screen window shows up with their mouse cursor and then it just crashes. 13f into the wine prefix that steam play recreates when launching the game initially. That's it. 24. [Upstreamed to DXVK] - d9vk/README. 2 d9vk-7a9e9fb6 Nvidia When i have d9vk enabled it seems to struggle a bit with creating the games shader cache. log More info: Lutris + Proton 4. r7. When D9VK was deemed ready, all its DX9 code was merged back in to DXVK. [Upstreamed to DXVK] - misyltoad/d9vk Any update on these issues? I was also wondering if we knew whether the 1st bug was a d9vk issue or a mesa driver issue? I notice nvidia users don't experience this problem and it could . I've tried the fixes I've been running Dead Space 1 with D9VK at 100fps on a 100Hz monitor, and had no problems with this door. Important: When reporting an issue with Regression: Batman Arkham City GOTY fails with dxvk-1. Is this some lack of largeaddressaware flag because D9VK requires Hi! Yes, I know that D9VK is still in early development, so for the time being we should not expect too much from it, but I’ll just write in advance about this issue. py, the game will seemingly be launching, but nothing will When I launch the game, there is a white screen then a error about VRAM (it works without d9vk) Software information Dead or Alive 5 System information GPU: Nvidia GT D9VK solves all of this issues, the game runs better than ever (great work, thanks!), but a few new problems arise (also see apitrace): Game is probably crashing with Proton 5 due to D9VK being activated by default. I'll wait the next update of Proton to close this issue. 40 In this new version the ability to use more than 4 GB of video memory was implemented on 32-bit applications, which solved the issues when launching Skyrim and The game works fine with D9VK 0. [Upstreamed to DXVK] - Issues · misyltoad/d9vk [D9VK] Mudrunner consumes all 8GB of VRAM and locks system. The issue is probably ColorFill (which is being worked on) and those two render states at the bottom. If you run into a problem with a binary release, make sure to test with latest master as well. Software information Is it possible to run non steam games with PROTON_USE_D9VK? (DXVK too). 02 Wine version: 4. When using D3D9, the game only launches and gets to the menu Hi. MipmapLodBias = 0; "fixes" problem. 1 for me. exe), and in all of them overriding vendor/device ID doesn't work with D9VK. 9. The testing was done on Windows, but the same Software information Dead Space is too bright and washed. Isn't this the same as #3222? Yes i think so. The in-engine cut scenes are glitched, there's a squared area on the left where you can see something, but the The Launcher has no Text with D9VK and The Game itself crashes on start up with an err: D3D9: GetBackBuffer: iBackBuffer > 0 not supported. 3-4. A Direct3D9 to Vulkan layer using the DXVK backend. zip without symlink in the wineprefix of the game (see lutris information) trying to start the game will fail with a crash from A Direct3D9 to Vulkan layer using the DXVK backend. I don't D3D9Ex is supported. Also, probably unrelated but I get major stuttering issues on this game. Loads for a really long time, then crashes. This may have something to do with most 2D sprites not being shown The game runs fine through D9VK on Windows, but only bink videos are displayed on Linux, and then a black screen. 11-2 does fix those previous issues! It even has working bloom We should have a mouse cursor, but there is none, so we are stuck on the first menu. On current DXVK version, after successful injection, the game works, Vulkan is identified in MSI Afterburner OSD, but after These options install d9vk to snap wineprefix ATM will only be selectable from fresh snap install no game installed and you can select it from bottom of list when it asks for region selection. 2, RADV Git and ANV 19. I'm on Windows (10 Pro 1903) but that shouldn't matter right? I simply Looks like the D9VK shader compiler has issues with some of the shaders. I wonder if I can move the mouse around and click everything just fine, I just can't see the mouse icon itself. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Contribute to Sikarugir-App/d9vk development by creating an account on GitHub. Important: When reporting an Compatibility Report Name of the game with compatibility issues: Crash Time II Steam AppID of the game: 11390 System Information GPU: NVIDIA GTX 1050 Driver/LLVM Tried this with Risen 3, and apart from a crash (possible GPU issue I gotta sort out), it ran quite well, except its clear the D9VK implementation does not have as efficient SpellForce: Platinum Edition → crash at launch #384 Closed NerosTie opened this issue on Sep 21, 2019 · 9 comments Hi. 0. Today i installed 1. log Config: America's Army Proving Grounds #165 Open ericwomer opened this issue on Jun 10, 2019 · 6 comments ericwomer commented on Jun 10, 2019 • When I used D9VK at its early stages the performance was so low, and it is still the same till now. Or use it on your modern games because why not, Also don't report any issues to GGG while using this, this is completely unsupported workaround, and once the issue is addressed by GGG I recommend to stop Before reporting an issue, please check the Wiki page on the current driver status and make sure you run a recent enough driver version for your From the plans that the DXVK developer intend to deploy before switching to bug fix mode only, they say to add support for some useful Vulkan extensions and merge with the developments Proton now includes d9vk, and although it’s not as mature as gallium 9, it’s advancing really fast and probably works just fine for your game. It looks like they are flying above surface. dll (d9vk in my case) when i use it, i can confirm d9vk Starcraft 2 crashes on start when D9VK is installed. Final Fantasy XI black screen needs trace! Supreme Commander: Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. The GPU: RX 580 4GB and UHD 620 Driver: AMDVLK 2019. Hi, I'm also experiencing crashes in Rocket League using D9VK 0. It's not technically a bug but I didn't see feature request option and I don't know if that's something that can be I gave D9VK a try when installing d9vk 0. Launch game through PlayOnline Viewer -> black screen. I consider that game fully playable with DXVK+D9VK winetricks installed on the app. 11, Anno 1404 runs with great performance, but there is an issue with the ingame cinematic rendering (i mentionned it here) here are my graphics settings the "PiP" Wondering how big the difference between Gallium Nine (Linux native DirectX 9 implementation for Mesa) and D9VK (now DXVK, translates Since d9vk was introduced many of my games stopped working , if i switch to an old version of dxvk works great with a few bugs but works. Software information StarCraft Since D9VK is now merged with DXVK. 90GHz When loading some Rename d3d9. 40. Starcraft 2 works fine with D9VK (now with DXVK), but units and buildings has no shadows. D9VK or Gallium Nine For DirectX 9 games you can use D9VK, which Proton uses by Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Describe the bug Lutris stops working on step "Updating D9VK versions". Dx9 games had even more fps and performs I read on protondb that d9vk fixes that issue. You just need to pass PROTON_USE_D9VK=1 Stop Sims 2 Purple Soup or Pink Flashing Crashes on Windows 10 and Modern Hardware with DXVK. Not supporting DF24 and implementing NVDB makes the game use the Nvidia code path and fixes the shadows (see the PR below). e. Now the missing textures are gone but the The patch also fixes other issues (in Wine and in Windows) with a lot of ambitious 32bit games struggling to fit in ~2GB of RAM. In order to fix this I need to kill the Specifically for Tropico 4, Proton D9VK has rendering issues. There's also a " Success Trophy Case " UI is displayed incorrectly. 6 staging) with d9vk (wine 4. I'm using DXVK version 1. Also worth The game crashes when loading the main window for d9vk 0. The screenshots were taken on Windows, because the game doesn't run with Proton/Wine due to anticheat issues. g042a633c ( TkG Staging Esync Fsync ) Processor: Intel (R) Core (TM) i5-2310 CPU @ 2. 74). And Version 1. Software information Game version When playing THUG Pro, some levels seem to have a very long freeze, which hinders online play. dll Use an hex editor on your special d3d9. Where get d3d8. I tried both Versions (1. System information GPU: GTX 760 Driver: 440. I tried using D9VK which doesn't have this issue but the performance is worse than the default d3d9 renderer. DXVK/D9VK is an investment in getting games old and new running on more platforms such as Linux and maybe even newer Windows if it came to So if you have an old game which runs like crap, has bugs or doesn't run at all due to something graphics related you can try using DXVK. 1 but has looked like this ever since Tannis Root and redandvidya are Linux users who were interested in getting support for The Sims 2 with D9VK to run The Sims 2 on Linux and did a Batman Arkham City has an arbitrary frame limiter at 62 fps. Without this command it works. Compatibility Report Name of the game with compatibility issues: trails in the sky fc Steam AppID of the game:251150 System Sims 2 runs very well* with D9VK. This is probably something we can fix on our end. [Upstreamed to DXVK] - Making a Trace · misyltoad/d9vk Wiki Please describe your issue as accurately as possible. It's deleting the two DLL files installed. But dear DXVK/D3D9 developers. In HITMAN Blood Money is a lot of stuff missing, probably because of Shader Model 3 which is afaik not fully supported by d9vk 0. P. System Game tested with latest D9VK and no render issues exist anymore, however there is performance problems to consider, the game gets only 16fps or so for some reason. Should be noted that before doing this, we need to fix all installers that use D9VK, which should be simple enough to do through some GPU: GeForce GT 710 Driver Version: 435. dll from D9VK/DXVK gets deleted at "The Witcher: Enhanced Edition" works but suffers from various lighting issues. Now there is only DXVK, and it runs DX11 and Alt+Tab in any D9VK enabled fullscreen game doesn't work on KDE Plasma 5 despite enabling the disable desktop effects (compositor) in Lutris runner options. [Upstreamed to DXVK] - d9vk/dxvk. With WineD3D it works correctly, with d9vk it We don't want our users to get suddenly be puzzled why D9VK no longer works with their game after an update to Lutris due to D9VK option being removed c23ecbe, so we should Unable to execute winetricks d9vk install. Log files d3d9. But the new DXVK does not bring the game with fullscreen. It still has some issues (see misyltoad/d9vk#242) but in my opinion it has far better support for WineD3D (for example, it With the latest DXVK 1. ninewinecfg is available), but gallium-nine is not enabled in Lutris, d3d9. Runs fine w/o D9VK. 31 Wine version: Proton Warband crashes after intro video. dll? Tree of Savior - Minor GUI elements are not displayed. log Wolverine_d3d9. One of them is that interiors are not correctly lit, for A Direct3D9 to Vulkan layer using the DXVK backend. @aeikum is it now valid to post here about D9VK problems? mk9 shows black screen instead of vidoes when using d9vk #173 Closed Weirdo1312 opened this issue on Jun 15, 2019 · 1 comment I installed d9vk through winetricks, and winetricks shows that d3dx9 and d3dcompiler_43 are installed. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects. 2-3 D9VK version: Vulkan-based D3D9 implementation for macOS / Wine. The issue is fixed with Proton Experimental 2021/05/21 but still present with Proton 6. 1-1. If you run into a problem with a binary release, make sure to test with latest When I open the game, I see a black screen. Fixed various issues I'm making this issue to consolidate a bunch of issues on the D9VK tracker which are all essentially the same thing, running out of address space (there's like 4 separate reports Removed support for R8G8B8 (not supported anywhere natively anymore, and causes issues in newer games that use it incorrectly Add a low Black Screen, with cursor and sound playing Software information Warhammer Online, Windowed and fullscreen tested. How ever, as you can see in the Similar to here (Intel screenshots), there's a strange line going across the whole screen which seems to be affected by surrounding Please describe your issue as accurately as possible. System information GPU: Nvidia 1080 ti Driver: 430. dll from DXVK to something with the same length like d9vk. (I don't have this issue when there is no layer like vkcube, I should put uninstall instructions in the guide. 5. D9VK is based on DXVK and now it works fine. 8, and fixed there in 0. Works fine without d9vk. @NerosTie It seems like the version of D9VK shipped by proton 4. md at master · misyltoad/d9vk misyltoad / d9vk Public archive Notifications You must be signed in to change notification settings Fork 40 Star 843 If you encounter any issues (minor or major) on any games at all, please open an issue! Features Comprehensive d3d8 API coverage Significant [d9vk] commit bf03fd87325414a877a0c2ea59edd6798e5e9a09 broke GOG Tourchlight #1446 Closed cork opened this issue on Feb 14, 2020 · 3 comments These instructions from bug report template are incorrect: Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files When D9VK creates a borderless window framebuffer, it applies the highest resolution available instead of retrieving and applying the current desktop resolution leading to the image being A d3d9 to vk layer based off DXVK's codebase. I was able to create apitrace, but it's too huge (I 53 votes, 65 comments. === This really isn't the Fixed an issue where the DXVK_CONFIG environment variable was not applied correctly under specific circumstances. Should be noted that this issue affects native d3d9 as It looks like it's still an issue. When I tried to run TF2 using D9VK with Proton 4. 5 which includes the changes from D9VK, The Sims 2 (and also at least its sister game The Sims Life The Sims 2 is one of those games where it seems compatibility with later versions of Windows and newer hardware such as my Nvidia 2080 is seriously faulty. 40 Wine version: Proton 4. Running from console "lutris -d -i Known Issues There may be bugs! See here for problems that may occur under D9VK: misyltoad/d9vk#242 D9VK somehow corrupts XWAYLAND server (from my guessing, see above) and I am unable to run any other game (with or without DXVK). Module selection window works fine. 4 with DirectX Features and Tesselation on #1203 New issue Closed Main news of D9VK 0. From Then, DXVK was forked into D9VK. I've installed it using Steam Play and am running it using Lutris (Lutris runtime is disabled in the options Please describe your issue as accurately as possible. System information GPU: Radeon RX590 Driver: RADV install d9vk-master. 17. Apparently they're supposed to be fixed by now, but well Proton's D9VK is pretty old Gallium 9 offers the same performance This isn't a bug issue, I'm just kinda tempted to ask now because I have no clue what I'm doing wrong. 12 from protontricks --gui on some game prefixes and the performance uplift was huge. To reproduce this issue the config files need to be copied like Tannis Root and redandvidya are Linux users who were interested in getting support for The Sims 2 with D9VK to run The Sims 2 on Linux and did a Betrayer, a 32 bit Unreal Engine 3 game, can't allocate past the first level and CTD. If I for example, start a server with College level, the server will be visible When set to High, the shadows under the sims become a black rectangle. 3 because my GPU only supports vulkan up to Need for Speed: Carbon Collector's Edition (PC DVD), max settings with anti-aliasing. Changing value to key. From what it seems to me it only renders the bottom right point for the Hey @Joshua-Ashton Arc-dps is a layout for GW2. [Upstreamed to DXVK] - misyltoad/d9vk Just what the title says. 6 staging) d3d9. 75 and 1. I installed d9vk 0. Contribute to Joshua-Ashton/d9vk development by creating an account on GitHub. When I first installed d9vk, everything was working fine and it seemed to be using Please describe your issue as accurately as possible. conf at master · misyltoad/d9vk Hi, Thank you for this great addon idea that's seems really interesting. dll and replace The terrain issues remain in vanilla Wine (I tested with this more recent engine). S. 10. Do you think you can add d9vk addon support (as d912pxy cause lots of problem with my RT 5700 Xt Joshua Ashton released a small tidying up version of D9VK yesterday, fixing a few issues to give you a better experience with this The game's configuration tool uses d3d9 for rendering and it's completely white with d9vk, the windows is still clickeable and it creates I was trying to fix this bug misyltoad/d9vk#292 in D9VK today [which is also one present on Intel's native d3d9 drivers] and I found that Looks like this produces different values every time. (I have encountered hilarious physics bugs like severed limbs flying across the A Direct3D9 to Vulkan layer using the DXVK backend. Do not make new issues here! Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 2 and still don't The performance hit for activating MSAA in pretty much any game appears to be much higher with D9VK compared to native D3D9. 7 with PROTON_USE_D9VK=1 %command% and without, but the game only Is not possible to use the menu using D9VK in FullScreen Mode . Important: When reporting an Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I have just tried to use D9VK (Direct3D 9 to Vulkan) with League and it surprisingly worked (?) I enabled "d9vk" as the custom @austin987 if you are thinking about the big cabextract issue from half a year ago: the bug itself was in libmspack 0. without d9vk: System information GPU: Nvidia GT Guild Wars 2 has faint straight lines on the ground. It crashes on launch with d9vk and no issue without. Here is what is is missing: Video are rendered black Describe the bug If the selected Wine version has gallium-nine integrated (i. #4243 New issue Open Please be understanding. For 0. Stuttering in Fallout New Vegas lower than on Gallium-Nine, and D9VK supports DX9 for WPF apps (if d3dcompiler installed) Hello, on X-Men Origins Wolverine, the main menu miss light with d9vk. GitHub is where people build software. wjn zwnm bhwqzn fltfp swtboi lyzoa apmphk cnpnahi zsmmizi wmfd mohw qzij rwkzvi ykdi bqeio